#ifndef __CardGame__TypeDefine__
#define __CardGame__TypeDefine__

static const int MaxBattleRounds = 512;

enum AttackType
{
	ATTACKTYPE_ATTACK = 0,
	ATTACKTYPE_DEFENCE,
};

enum TheFiveElements
{
	TheFiveElements_Metal = 0,
	TheFiveElements_Wood,
	TheFiveElements_Water,
	TheFiveElements_Fire,
	TheFiveElements_Earth,
};


enum Ethnicity
{
	Ethnicity_CelestialBeing = 0,
	Ethnicity_Ghost,
	Ethnicity_Monster,
};

enum EnemyType
{
	EnemyType_Npc = 0,
	EnemyType_Human,
};
#endif